2025-02-04 21:31:49

Reflexion - Perpignan Game Jam 2022


First Game Jam at Perpignan in 2022. | Game Link : https://maxime66410.itch.io/reflexion | Bunny is a child trying to make his way through a village populated by children of various categories.



Reflexion - Perpignan Game Jam 2022

From April 1 to 3, 2022, I had the opportunity to take part in my first Game Jam.
A Game Jam event was organized in Perpignan, on the premises of the UPVD campus, more specifically at In Cube.
This year, we had to do this remotely due to Covid-19 constraints.
But that didn't stop us from taking part in the Game Jam.
I collaborated on this Game Jam with a friend, who handled all the art direction (AD).
Thanks to his invaluable support throughout the Game Jam, I was able to take part in this enriching event.
I'm very grateful.

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The central topic of this Game Jam was “An alternative universe”.
We've come up with a proposal for a serious game focusing on bullying and its consequences worldwide.
The aim of our game is to raise public awareness of harassment-related issues.
How is this relevant to the theme in question?
Every time we face a stalker, we have the option of hiding or taking definitive action.
When we decide to kill him, we enter an alternative dimension where we become the real monster, responsible for the loss of innocent lives.

First Jury Prize

Having taken into account most of the bonus criteria as well as the main theme, we were pleasantly surprised to be awarded first prize by the jury.
As novices at our first game jam, we were honored to receive first prize from the jury. We were also invited to go live on stage and explain our choice of theme in all seriousness.

Source from LinkedIn.


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My role at this Game Jam was essential to the development of the project.

As a developer, my responsibility within the project was to design the main player and the teleportation system in the alternate universe, while also taking charge of the 2D world layers.



As a result, I had to make some elementary 2D moves, bearing in mind that if we're accessing an alternative world that's inverted, it's necessary to reverse gravity as well as the player's rotation.

What are the steps involved in changing the gravity applied to the player? This explanation of the code is formulated in a simple way, summarized in three lines to ensure immediate comprehension.

transform.position = new Vector3(transform.position.x, spawnHeight, transform.position.z); // Set the player's position to the new spawn height

transform.Rotate(new Vector3(180, 0, 0)); // Rotate the player to the new world

rb.gravityScale = -rb.gravityScale; // Invert the gravity scale of the player


During this Game Jam, I also helped set up the entire map scenery, as well as creating shaders to improve the aesthetics of our game.

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It's essential to stress the importance of this stage, which adds a deeper dimension to our perception of the world.

Doodle Shader



Mirror / Shader teleportation zone



Bonus 
Screenplay

Bunny is a child trying to make his way through a village populated by children of various categories trying to humiliate him by trying to get home.

As he endures the harassment, he opens a passageway to a parallel world with the appearance of a puddle on the ground.

Each time he takes this route, the child becomes Bully, a demonic animal aggressive towards other children who run away, with the possibility of catching them to punish them and recover their masks to put on his head.

Each time he transits from the parallel world to the real one, Bunny's facial expression gradually takes on that of a frightening, repulsive monster.

He is then confronted by Bully, the shadow of himself that he embodies in the parallel world when he arrives at his dwelling, which he must either confront or embody permanently, depending on his transitions from the real to the parallel world.

Character

Bunny: A sweet little rabbit harassed by other children for his lack of personality, the suffering he endures eventually opens a passageway leading him into a parallel reality, where he gives in to another personality.

Bully: An alternative, anthropomorphic version of Bunny in which he finds himself in the skin of an aggressive animal, chasing after the other children to snatch their masks, one by one, to punish them.

Game Link Itch

Game Image

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